Lost in Blue 2 was one of the first games to make me cry, no joke. I love them for their difficulty, their awkwardness, their heart. None of them were loved by critics, but I loved them anyway.
Survival craft demo village series#
The Lost in Blue series is what those old Game Boy Color Survival Kids games eventually became - there were 3 games on DS, and one on Wii. It's strangely paced, Don't Starve, and involves a lot of monotony, but it also captures a primal terror of the dark that's an essential component to authentic survival games. The irony, though, is that you will starve eventually in this stylised gothic nightmare - but before you do, you might spend days stripping the wilderness of resources and many nights huddled around a fire pit to hide from the monsters, crafting fantastic machinery and slowly unlocking new strange tools to aid your survival. I love games that tell you exactly what they are in the title. If you've had your appetite for the wilderness whetted by, say Tomb Raider's survival trappings, here are six of the best pure survival games out there. Hardcore.) Nowadays there's a bigger selection, most of them released in the last few years. (It was actually pretty dark - the kid's only 10 and his family drowns in a shipwreck right at the start. The first survival game I ever played was Survival Kids, a little 2D Game Boy Color title about a castaway kid. The idea of bring alone, living off the land and exploring, of what you might find out there, is the perfect premise for a game. Survival games have always held a fascination for me, ever since I read Robinson Crusoe when I was little. Staying alive has been part of gaming's DNA forever, but recently we've seen survivalist elements everywhere from Tomb Raider and The Last of Us to Far Cry 3: huddling around a fire, fighting the elements, hunting, scavenging for resources and making tools out of whatever you've got. Survival has become a central theme in video gaming over the past few years.